XP Rewards / Other Rewards
In RPGs, how do characters get more power, spells, better skills? Usually by level advancement.
People act on what they are rewarded and punished for. In game, they will make decisions to maximize reward and minimize punishment.
Rewards usually revolve ultimately around:
- Gaining XP: Defeating monsters, finding treasures, completing quests and adventures.
- Getting Magic Items or Other unique items: Getting magic and unique items to help build their character out.
XP is doled out for Defeating Monsters (killing, out smarting, getting around etc.) with most parties defaulting to killing monsters if they can. The more powerful a monster is (either HD or special features), the higher the XP. Finding treasure (1 GP = 1 XP) is another though there are variations on how to count: counting everything that you find, counting only what you can carry back, counting only what you spend or donate out. Challenging adventures or quests can also result in more XP upon successful completion. Continue reading →